Characters are created using a modified version of the rules from the Adventurers chapter of RuneQuest - Roleplaying in Glorantha.
They will start as Inexperienced Adventurers, being merely 15 to 17 years of age.
Step 1 - Homeland
The Adventurers will be from the Hydra Hills in the West of the Kingdom of Tarsh. They may choose from the Lunar Tarsh or Old Tarsh backgrounds.
The PCs will not start being either anti or pro Lunar in their stances coming from an isolated and insular region.
Step 2 - Family History
The Adventurers will come from the Barastoros tribe and are Tarsh Highlanders.
As the PCs will start as Inexperienced Adventurers there are no personal events in their adventurers’ family histories.
Step 3 - Rune Affinities
Step 4 - Characteristics
Step 5 - Occupation
Step 6 - Cult
Step 7 - Personal Skill Bonuses
As the PCs will start as Inexperienced Adventurers there are no Personal Skill Bonuses.
Step 8 -Other Information
As the PCs will start as Inexperienced Adventurers there are no additional experience options available and no family heirlooms.
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